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New Star Software Collection
/
NSS_Collection.iso
/
3-219 3d studio ver 31
/
8.ima
/
INSTALL.DAT
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Wrap
Text File
|
1994-06-04
|
35KB
|
930 lines
@DefineProject
/* @Language = <LANGUAGE_XMX> @Endlang */
@Language = @EN @Endlang
@ABANNER = " Autodesk 3D Studio "
@NAME = "Autodesk 3D Studio"
@VERSION = "3.1"
@SUBDIR = "\\3DS3\\"
@OUTDRIVE = C
@Requires @HardDisk
@EndProject
@DefineVars
@Dir @Subdir30 = "\\3DS3\\"
@Drive @SwapDrv = C
@Integer @Allfiles = 18000000
@EndVars
@Display
@Cls
@DATXMSG(1,"\tThis program installs @NAME Release @VERSION on your computer")
@DATXMSG(2,"\tsystem and checks the distribution disks for errors.")
@DATXMSG(3,"\tOf the screens that follows, some are informational, while others")
@DATXMSG(4,"\toffer a choice and a default response. Press the ENTER key to")
@DATXMSG(5,"\taccept the default; otherwise type or select another response")
@DATXMSG(6,"\tand then press the ENTER key. If you make a mistake while")
@DATXMSG(7,"\ttyping, press the BACKSPACE key and retype the entry.")
@DATXMSG(8,"\tYou can press the ESC key at any time to cancel installation")
@DATXMSG(9,"\tand return to the operating system.")
@Pause
@EndDisplay
@Cls
@Display
@DATXMSG(11,"\tYou will need 20 megabytes of free space on your hard disk to")
@DATXMSG(12,"\tinstall @NAME Rel. @VERSION and its support files. If the")
@DATXMSG(13,"\trequisite 20 megabytes is not available, the installation program")
@DATXMSG(14,"\twill install all possible files until it runs out of space.")
@DATXMSG(15,"\tPlease be advised that if all files are not installed, you will not")
@DATXMSG(16,"\thave all the data files necessary to complete the @NAME")
@DATXMSG(17,"\ttutorials.")
@Pause
@EndDisplay
@CLS
@Display
@DATXMSG(21,"\tThe installation program automatically creates all the directories")
@DATXMSG(22,"\tthat are needed to install @NAME Release @VERSION. Data")
@DATXMSG(23,"\tfiles and directories may be relocated after the installation, if")
@DATXMSG(24,"\tyou wish. Please note that if the locations or names of any of the")
@DATXMSG(25,"\tdirectories are changed, the configuration file called \"3DS.SET\" ")
@DATXMSG(26,"\twill need to be modified to reflect the changes.")
@DATXMSG(27,"\tThe \"3DS.SET\" file also contains information on the display")
@DATXMSG(28,"\tdevice(s) you will be using. The installation default setting")
@DATXMSG(29,"\tis for a VESA 640x480x256 display for User Interface, Materials")
@DATXMSG(30,"\tEditor, and the Renderer. You can change each display device by")
@DATXMSG(31,"\tediting the \"3DS.SET\" file, or by running the Vibrant Configuration")
@DATXMSG(32,"\tProgram.")
@DATXMSG(33,"\tPlease refer to the \"Installation Guide\" included with the")
@DATXMSG(34,"\t@NAME documentation for detailed information about")
@DATXMSG(35,"\tthe \"3DS.SET\" file and the Vibration Configuration Program.")
@Pause
@EndDisplay
@Cls
@If (@CPU < 386)
@DATXMSG(36,"\t@NAME requires a computer system that is")
@DATXMSG(37,"\tequipped with an 80386, 80486 or a Pentium CPU.")
@DATXMSG(38,"\tYour computer is running on a 80@CPU CPU.")
@Abort
@Endif
@If (@NDP == 0)
@DATXMSG(41,"\tA math coprocessor is necessary in order to run @NAME.")
@DATXMSG(42,"\tUnfortunately, there is apparently no math coprocessor on your")
@DATXMSG(43,"\tcomputer. Please consult the \"Installation Guide\" for more")
@DATXMSG(44,"\tinformation.")
@Abort
@Pause
@EndIf
@Cls
@If (((@OSMajor * 100) + @OSMinor) < 330)
@DATXMSG(46,"\t@NAME requires DOS version 3.30 or higher.")
@Pause
@Endif
SelectDrv:
@GetOutDrive
@Suppress A
@Suppress B
@CLS
@DATXMSG(49,"\tOn which disk drive do you want to install @NAME?")
@DATXMSG(50,"\tUse the up and down cursor keys to scroll through the")
@DATXMSG(51,"\tlist of disk drives. Press the ENTER key when you have")
@DATXMSG(52,"\tselected a drive.")
@EndOutDrive
@If (@DiskFree @OutDrive < @AllFiles)
@GetOption
@DATXMSG(53,"\tThe selected output disk drive only has @DiskFree @OutDrive bytes")
@DATXMSG(54,"\tfree. To install @NAME, @AllFiles bytes are required.")
@DATXMSG(55,"\tDo you want to continue to install on this drive anyway or select")
@DATXMSG(56,"\tanother drive?")
@LocalWindow(12,40)
@Option 21 = "@DATXMSG(57,"Continue install")"
@option 22 = "@DATXMSG(58,"Select another drive")"
@EndOption
@EndIf
@If (22 [= @Option)
@ClearOption(22)
@GoTo SelectDrv
@EndIf
Install_dir:
@GetSubdir
@Cls
@DATXMSG(62,"\tSpecify the name of the directory where @NAME")
@DATXMSG(63,"\tRelease @VERSION is to be installed. By default, the name of this")
@DATXMSG(64,"\tdirectory is: @Subdir30")
@DATXMSG(65,"\tThis directory will be located at the root of the disk")
@DATXMSG(66,"\tdrive you have selected. If you have no preference, choose")
@DATXMSG(67,"\tthe default directory name by pressing the ENTER key.")
@DATXMSG(68,"\tTo change the directory name, backspace over the directory")
@DATXMSG(69,"\tname and type a new name. Press the ENTER key when you")
@DATXMSG(70,"\thave finished typing the name.")
@Default = "@Subdir30"
@PROMPT = "@DATXMSG(72," Which subdirectory [@Subdir30]? ")"
@EndSubdir
@ClearOption(31)
@ClearOption(32)
@ClearOption(33)
@If (@Exists "@OutDrive:@SubDir\\3ds.exe")
@GetOption
@Cls
@DATXMSG(73,"\tCAUTION: A version of @NAME already")
@DATXMSG(74,"\t exists in @OutDrive:@SubDir")
@DATXMSG(75,"\tDo you want to continue installing @NAME Release @VERSION")
@DATXMSG(76,"\tover the files in this directory, specify a new directory")
@DATXMSG(77,"\tor quit out of install?")
@LocalWindow(12,40)
@Option 31 = "@DATXMSG(78,"Continue installing")"
@option 32 = "@DATXMSG(79,"Specify new directory")"
@option 33 = "@DATXMSG(80,"Quit")"
@EndOption
@Endif
@Display
@If (33 [= @Option)
@Abort
@Endif
@EndDisplay
@If (32 [= @Option)
@GoTo Install_dir
@Endif
/* Rename selected files of existing version */
@If (31 [= @Option)
@Display
@Cls
@ChDrive @OutDrive
@ChDir "@SubDir"
@DATXMSG(81,"\tNOTE: A copy of the \"3DS.EXE\" file exists in the install")
@DATXMSG(82,"\t directory specified. It is being renamed.")
@Rename("3DS.EXE","OLD3DS.EXE")
@If (@Exists "@OutDrive:@SubDir\\3ds.set")
@Cls
@DATXMSG(83,"\tNOTE: A copy of the \"3DS.SET\" file exists in the install")
@DATXMSG(84,"\t directory specified. It is being renamed.")
@Rename("3DS.SET","OLD3DS.SET")
@EndIf
@If (@Exists "@OutDrive:@SubDir\\3ds.res")
@Cls
@DATXMSG(85,"\tNOTE: A copy of the \"3DS.RES\" file exists in the install")
@DATXMSG(86,"\t directory specified. It is being renamed.")
@Rename("3DS.RES","OLD3DS.RES")
@EndIf
@If (@Exists "@OutDrive:@SubDir\\matlibs\\3ds.mli")
@ChDir "@SubDir\\matlibs"
@Cls
@DATXMSG(87,"\tNOTE: A copy of the \"3DS.MLI\" file exists in the MATLIBS")
@DATXMSG(88,"\t subdirectory of the install directory specified. It is")
@DATXMSG(89,"\t renamed.")
@Rename("3DS.MLI","OLD3DS.MLI")
@ChDir "\\@SubDir"
@EndIf
@EndDisplay
@Endif
/* Create the NETWORK and TEMP directories */
@MkDir("@OutDrive:@Subdir\\network")
@MkDir("@OutDrive:@Subdir\\temp")
/* Set up swap disk */
@Cls
@Display
@DATXMSG(106,"\t@NAME creates a virtual memory swap file on")
@DATXMSG(107,"\tyour hard disk when it runs out of RAM. This file can get")
@DATXMSG(108,"\tvery large. You now need to select a hard disk partition for")
@DATXMSG(109,"\tthis swap file. Generally, this is the partition with the most")
@DATXMSG(110,"\tspace available. For more information about the swap file,")
@DATXMSG(111,"\tconsult the \"CFIG386\" section of the \"Installation Guide\".")
@Pause
@EndDisplay
SelectSwapDrv:
@GetOutDrive @SwapDrv
@Suppress A
@Suppress B
@Cls
@DATXMSG(112,"\tSelect the drive that @NAME will be use for the")
@DATXMSG(113,"\tvirtual memory swap file.")
@DATXMSG(50,"\tUse the up and down cursor keys to scroll through the")
@DATXMSG(51,"\tlist of disk drives. Press the ENTER key when you have")
@DATXMSG(52,"\tselected a drive.")
@EndOutDrive
@Cls
@Display
@DATXMSG(114,"\tThe installation program will now install @NAME with")
@DATXMSG(115,"\tthe following directory structure:")
@OutDrive:@SubDir\(executable files)
@OutDrive:@SubDir\drivers
@OutDrive:@SubDir\flics
@OutDrive:@SubDir\fonts
@OutDrive:@SubDir\images
@OutDrive:@SubDir\lofts
@OutDrive:@SubDir\maps
@OutDrive:@SubDir\matlibs
@OutDrive:@SubDir\meshes
@OutDrive:@SubDir\network
@OutDrive:@SubDir\process
@OutDrive:@SubDir\projects
@OutDrive:@SubDir\shapes
@OutDrive:@SubDir\temp
@OutDrive:@SubDir\vpost
@Pause
@EndDisplay
@Display
@DATXMSG(116,"\tIf you would like to change the location of any files within")
@DATXMSG(117,"\tthese directories, please move or copy them after the installation.")
@DATXMSG(118,"\tIMPORTANT: If you move files to another directory, you will")
@DATXMSG(119,"\t need to update the \"3DS.SET\" configuration file.")
@DATXMSG(120,"\t Please refer to the \"Installation Guide\" for")
@DATXMSG(121,"\t detailed information regarding the \"3DS.SET\" file.")
@Pause
@EndDisplay
Unpack:
@Display
@DATXMSG(122,"\tThe installation program is now going to copy files to your")
@DATXMSG(123,"\thard disk.")
@DATXMSG(124,"\tPlease take this time to fill out your registration card and")
@DATXMSG(125,"\tmake sure to mail it back to us. Without your registration")
@DATXMSG(126,"\tcard, we cannot contact you for future updates and special")
@DATXMSG(127,"\toffers.")
@DATXMSG(128,"\tThank you.")
@Pause
@EndDisplay
/* Disk #1 */
@DefineDisk
/* Modify next line if not US English version */
/* @Label = "3DS 1 <LANGUAGE_LABEL>" */
@Label = "Disk 1"
@File 3DS.001 @Out 3DS.EXE @Packed
@File 3DS.ICO @Packed
@File 3DS.KEY @Packed
@File 3DS.PIF @Packed
@File 3DS.RES @Packed
@File 3DS.SET @Packed
@File 3DSHELL.COM @Packed
@File 3DSNET.SET @Packed
@File 3DSDRP1.HLP @Packed
@File 3DSDRP2.HLP @Packed
@File 3DSDRP3.HLP @Packed
@File 3DSED.HLP @Packed
@File 3DSKF.HLP @Packed
@File 3DSLOFT.HLP @Packed
@File 3DSMTL.HLP @Packed
@File 3DSSHP.HLP @Packed
@File AAPLAY.DOC @Packed
@File AAPLAY.EXE @Packed
@File CFIG.BAT @Packed
@File CFIG386.EXE @Packed
@File IPASFIX.EXE @Packed
@File MAKEIFL.EXE @Packed
@File PHARLAP.386 @Packed
@File VG920922.RLM @Packed
@File VIBRANT.RES @Packed
@EndDisk
/* Disk #2 */
@DefineDisk
@Label = "Disk 2"
@File 3DS.002 @AppendTo 3DS.EXE
@File VIB3DS.VLM @Packed
@File README.DOC @Out README.DOC
@File DGPWACOM.EXP @Out drivers\*.* @Packed
@File LLMVAS.DOC @Out drivers\*.* @Packed
@File LLMVAS.EXP @Out drivers\*.* @Packed
@File RDPPJET.EXP @Out drivers\*.* @Packed
@File RDPTARGA.EXP @Out drivers\*.* @Packed
@File RDPTPLUS.EXP @Out drivers\*.* @Packed
@File RDPVISTA.EXP @Out drivers\*.* @Packed
@File DRIVERS.DOC @Out drivers\README.DOC @Packed
@File VLAN.SET @Out drivers\*.* @Packed
@File VTP-9650.EXP @Out drivers\*.* @Packed
@File VTP-CRV.EXP @Out drivers\*.* @Packed
@File VTPVLAN.EXP @Out drivers\*.* @Packed
@File VTRBCD.EXP @Out drivers\*.* @Packed
@File WAVELOGO.FLI @Out flics\*.* @Packed
@File 3DSPORT.FNT @Out fonts\*.* @Packed
@File BARREL.FNT @Out fonts\*.* @Packed
@File CALIGRAF.FNT @Out fonts\*.* @Packed
@File COBRA.FNT @Out fonts\*.* @Packed
@File CONTINTL.FNT @Out fonts\*.* @Packed
@File NEWBLD.FNT @Out fonts\*.* @Packed
@File NEWEXBLD.FNT @Out fonts\*.* @Packed
@File NEWMED.FNT @Out fonts\*.* @Packed
@File NORMANBL.FNT @Out fonts\*.* @Packed
@File NORMANEB.FNT @Out fonts\*.* @Packed
@File SERIFBLD.FNT @Out fonts\*.* @Packed
@File SERIFREG.FNT @Out fonts\*.* @Packed
@File STAMP.FNT @Out fonts\*.* @Packed
@File SUMSRIFB.FNT @Out fonts\*.* @Packed
@File SUMSRIFN.FNT @Out fonts\*.* @Packed
@File SWISSBLD.FNT @Out fonts\*.* @Packed
@File SWISSBLK.FNT @Out fonts\*.* @Packed
@File SWISSLTE.FNT @Out fonts\*.* @Packed
@File SWISSRMN.FNT @Out fonts\*.* @Packed
@File TIMESQRE.FNT @Out fonts\*.* @Packed
@EndDisk
/* Disk #3 */
@DefineDisk
@Label = "Disk 3"
@File ALPS.PFB @Out fonts\*.* @Packed
@File ARI.PFB @Out fonts\*.* @Packed
@File ASIA.PFB @Out fonts\*.* @Packed
@File ATLANTIS.PFB @Out fonts\*.* @Packed
@File BENFRANK.PFB @Out fonts\*.* @Packed
@File BIMINI.PFB @Out fonts\*.* @Packed
@File BLOCKOUT.PFB @Out fonts\*.* @Packed
@File BULLETIN.PFB @Out fonts\*.* @Packed
@File CLOWN.PFB @Out fonts\*.* @Packed
@File COPLAND.PFB @Out fonts\*.* @Packed
@File HARDSTEN.PFB @Out fonts\*.* @Packed
@File HEAVY.PFB @Out fonts\*.* @Packed
@File MEXICO.PFB @Out fonts\*.* @Packed
@File PAINT.PFB @Out fonts\*.* @Packed
@File POSTER.PFB @Out fonts\*.* @Packed
@File STANDARD.PFB @Out fonts\*.* @Packed
@File TYCOON.PFB @Out fonts\*.* @Packed
@File 2992FNL.JPG @Out images\*.* @Packed
@File CHAPEL.JPG @Out images\*.* @Packed
@File GALTITLE.FLC @Out images\*.* @Packed
@File LOWDUNES.GIF @Out images\*.* @Packed
@File PLNT0000.TGA @Out images\*.* @Packed
@File PLNT0001.TGA @Out images\*.* @Packed
@File PLNT0002.TGA @Out images\*.* @Packed
@File PLNT0003.TGA @Out images\*.* @Packed
@File PLNT0004.TGA @Out images\*.* @Packed
@File PLNT0005.TGA @Out images\*.* @Packed
@File PLNT0006.TGA @Out images\*.* @Packed
@File PLNT0007.TGA @Out images\*.* @Packed
@File PLNT0008.TGA @Out images\*.* @Packed
@File PLNT0009.TGA @Out images\*.* @Packed
@File TESTPAT.GIF @Out images\*.* @Packed
@File 3DSOCKET.LFT @Out lofts\*.* @Packed
@File BUGLE.LFT @Out lofts\*.* @Packed
@File CAMSHFT1.LFT @Out lofts\*.* @Packed
@File CAMSHFT2.LFT @Out lofts\*.* @Packed
@File COLUMN.LFT @Out lofts\*.* @Packed
@File DROP.LFT @Out lofts\*.* @Packed
@File FAUCET1.LFT @Out lofts\*.* @Packed
@File FITNESS.LFT @Out lofts\*.* @Packed
@File FORK01.LFT @Out lofts\*.* @Packed
@File FORK02.LFT @Out lofts\*.* @Packed
@File FRAME.LFT @Out lofts\*.* @Packed
@File HAMMER01.LFT @Out lofts\*.* @Packed
@File HAMMER02.LFT @Out lofts\*.* @Packed
@File HAMMER03.LFT @Out lofts\*.* @Packed
@File JUG01.LFT @Out lofts\*.* @Packed
@File JUG02.LFT @Out lofts\*.* @Packed
@File LEAF.LFT @Out lofts\*.* @Packed
@File PAPRCLIP.LFT @Out lofts\*.* @Packed
@File PEN_BRRL.LFT @Out lofts\*.* @Packed
@File PEN_CAP.LFT @Out lofts\*.* @Packed
@File PEN_CLIP.LFT @Out lofts\*.* @Packed
@File PEN_TIP1.LFT @Out lofts\*.* @Packed
@File PEN_TIP2.LFT @Out lofts\*.* @Packed
@File PEN_TIP3.LFT @Out lofts\*.* @Packed
@File PHONE.LFT @Out lofts\*.* @Packed
@File PUSHPIN.LFT @Out lofts\*.* @Packed
@File RNDBOX.LFT @Out lofts\*.* @Packed
@File ROCKET01.LFT @Out lofts\*.* @Packed
@File ROCKET02.LFT @Out lofts\*.* @Packed
@File ROCKET03.LFT @Out lofts\*.* @Packed
@File ROOK01.LFT @Out lofts\*.* @Packed
@File SCISSORS.LFT @Out lofts\*.* @Packed
@File TOPHAT.LFT @Out lofts\*.* @Packed
@File TUBE.LFT @Out lofts\*.* @Packed
@File 3D.CEL @Out maps\*.* @Packed
@File 3DS.CEL @Out maps\*.* @Packed
@File 3DS.GIF @Out maps\*.* @Packed
@File 3DS3TEXT.JPG @Out maps\*.* @Packed
@File ACHECKS.TIF @Out maps\*.* @Packed
@File ADESK2.TGA @Out maps\*.* @Packed
@File ALTAQUA.JPG @Out maps\*.* @Packed
@File AMBER.GIF @Out maps\*.* @Packed
@File APE.CEL @Out maps\*.* @Packed
@File AQURFRNT.CEL @Out maps\*.* @Packed
@File AQURSIDE.CEL @Out maps\*.* @Packed
@File ASHSEN.GIF @Out maps\*.* @Packed
@File ASHWOOD.JPG @Out maps\*.* @Packed
@File ASPHALT.JPG @Out maps\*.* @Packed
@File AVODIRE.JPG @Out maps\*.* @Packed
@File BALL_I.SXP @Out maps\*.* @Packed
@File BALMORAL.JPG @Out maps\*.* @Packed
@File BENEDETI.JPG @Out maps\*.* @Packed
@File BENEDITI.GIF @Out maps\*.* @Packed
@File BLPLANET.CEL @Out maps\*.* @Packed
@File BLUCHINA.CEL @Out maps\*.* @Packed
@EndDisk
/* Disk #4 */
@DefineDisk
@Label = "Disk 4"
@File BBODY.GIF @Out maps\*.* @Packed
@File BBODY2.GIF @Out maps\*.* @Packed
@File BIGLAKE.GIF @Out maps\*.* @Packed
@File BMPS.CEL @Out maps\*.* @Packed
@File BRNBRICB.CEL @Out maps\*.* @Packed
@File BRNBRICK.CEL @Out maps\*.* @Packed
@File BRNMAROP.CEL @Out maps\*.* @Packed
@File BRWMMARB.CEL @Out maps\*.* @Packed
@File BUBINGA.GIF @Out maps\*.* @Packed
@File BUTTONS.GIF @Out maps\*.* @Packed
@File BWCHECKR.CEL @Out maps\*.* @Packed
@File CAMOFLAB.CEL @Out maps\*.* @Packed
@File CAMOFLAG.CEL @Out maps\*.* @Packed
@File CANADA.GIF @Out maps\*.* @Packed
@File CCUBE_I.SXP @Out maps\*.* @Packed
@File CEMENT.CEL @Out maps\*.* @Packed
@File CHECK_I.SXP @Out maps\*.* @Packed
@File CHECKER.CEL @Out maps\*.* @Packed
@File CHECKERS.CEL @Out maps\*.* @Packed
@File CHECKOP.CEL @Out maps\*.* @Packed
@File CHROME1.TGA @Out maps\*.* @Packed
@File CLDSMAP.JPG @Out maps\*.* @Packed
@File CLOCK.CEL @Out maps\*.* @Packed
@File CLOUD.GIF @Out maps\*.* @Packed
@File CONCTILE.CEL @Out maps\*.* @Packed
@File CRUISER.GIF @Out maps\*.* @Packed
@File DAISY.TIF @Out maps\*.* @Packed
@File DASH.GIF @Out maps\*.* @Packed
@File DENTS_I.SXP @Out maps\*.* @Packed
@File DIMPLE.CEL @Out maps\*.* @Packed
@File EVRGREEN.JPG @Out maps\*.* @Packed
@File FABRIC.JPG @Out maps\*.* @Packed
@File FABRIC2.JPG @Out maps\*.* @Packed
@File EYE_IRIS.CEL @Out maps\*.* @Packed
@File FACEMAP.CEL @Out maps\*.* @Packed
@File GALPAL.COL @Out maps\*.* @Packed
@File GHOSTS.JPG @Out maps\*.* @Packed
@File GOLD.GIF @Out maps\*.* @Packed
@File HOUSE.JPG @Out maps\*.* @Packed
@File GRANIROS.JPG @Out maps\*.* @Packed
@File GRANITE.CEL @Out maps\*.* @Packed
@File GRAVEL1.CEL @Out maps\*.* @Packed
@File GRAYMARB.GIF @Out maps\*.* @Packed
@File GRID.CEL @Out maps\*.* @Packed
@File GRILL.CEL @Out maps\*.* @Packed
@File GRYBRICK.CEL @Out maps\*.* @Packed
@File HIDDEN1.CEL @Out maps\*.* @Packed
@File IDKWOOD.CEL @Out maps\*.* @Packed
@File ILTWOOD1.CEL @Out maps\*.* @Packed
@File IMARBLE1.CEL @Out maps\*.* @Packed
@File IMETAL.CEL @Out maps\*.* @Packed
@File IMETALB.CEL @Out maps\*.* @Packed
@File INLAY3.TGA @Out maps\*.* @Packed
@File INLAY4.TGA @Out maps\*.* @Packed
@File IPAVERS.CEL @Out maps\*.* @Packed
@File ISHINGL2.CEL @Out maps\*.* @Packed
@File ISTONE2.CEL @Out maps\*.* @Packed
@File IVINES1.CEL @Out maps\*.* @Packed
@File JFISH.GIF @Out maps\*.* @Packed
@File JUPITER.GIF @Out maps\*.* @Packed
@File LATTIC1.CEL @Out maps\*.* @Packed
@File LATTIC2.CEL @Out maps\*.* @Packed
@File LEAF.CEL @Out maps\*.* @Packed
@File LEAFY.JPG @Out maps\*.* @Packed
@File LRTRAN.FLC @Out maps\*.* @Packed
@File MARBLE_I.SXP @Out maps\*.* @Packed
@File MARBPALE.GIF @Out maps\*.* @Packed
@File MARBTEAL.GIF @Out maps\*.* @Packed
@File MUM.CEL @Out maps\*.* @Packed
@File NEWDONE.JPG @Out maps\*.* @Packed
@EndDisk
/* Disk #5 */
@DefineDisk
@Label = "Disk 5"
@File MEDIT.CUB @Out maps\*.* @Packed
@File MEDITBK.JPG @Out maps\*.* @Packed
@File MEDITDN.JPG @Out maps\*.* @Packed
@File MEDITFT.JPG @Out maps\*.* @Packed
@File MEDITLF.JPG @Out maps\*.* @Packed
@File MEDITRT.JPG @Out maps\*.* @Packed
@File MEDITUP.JPG @Out maps\*.* @Packed
@File METAL7.JPG @Out maps\*.* @Packed
@File NOISE_I.SXP @Out maps\*.* @Packed
@File OAK_BED1.CEL @Out maps\*.* @Packed
@File OAK_BED2.CEL @Out maps\*.* @Packed
@File OLDMETAL.JPG @Out maps\*.* @Packed
@File PALMFRND.CEL @Out maps\*.* @Packed
@File PELT.JPG @Out maps\*.* @Packed
@File PINKMARB.CEL @Out maps\*.* @Packed
@File PAT0003.CEL @Out maps\*.* @Packed
@File PAT0003.JPG @Out maps\*.* @Packed
@File PAT0003.TGA @Out maps\*.* @Packed
@File PAT0006.TGA @Out maps\*.* @Packed
@File PAT0007.TGA @Out maps\*.* @Packed
@File PAT0016.TGA @Out maps\*.* @Packed
@File PAT0019.TGA @Out maps\*.* @Packed
@File PAT0027.TGA @Out maps\*.* @Packed
@File PAT0035.TGA @Out maps\*.* @Packed
@File PAT0039.TGA @Out maps\*.* @Packed
@File PAT0084.TGA @Out maps\*.* @Packed
@File PAT0094.TGA @Out maps\*.* @Packed
@File PAT0106.TGA @Out maps\*.* @Packed
@File PAT0107.TGA @Out maps\*.* @Packed
@File PAT0110.TGA @Out maps\*.* @Packed
@File PAT0111.TGA @Out maps\*.* @Packed
@File PAT0127.TGA @Out maps\*.* @Packed
@File PAT0134.TGA @Out maps\*.* @Packed
@File PAT0148.TGA @Out maps\*.* @Packed
@File PAT0149.TGA @Out maps\*.* @Packed
@File PAT0150.TGA @Out maps\*.* @Packed
@File PAT0153.TGA @Out maps\*.* @Packed
@File PAT0155.TGA @Out maps\*.* @Packed
@File PAT0158.TGA @Out maps\*.* @Packed
@File REFMAP.GIF @Out maps\*.* @Packed
@File RINGOPAC.CEL @Out maps\*.* @Packed
@File RINGTEX.CEL @Out maps\*.* @Packed
@File ROSEWOOD.JPG @Out maps\*.* @Packed
@File SAND.CEL @Out maps\*.* @Packed
@File SHINGLES.JPG @Out maps\*.* @Packed
@File SKIN.JPG @Out maps\*.* @Packed
@File SKY.JPG @Out maps\*.* @Packed
@File SPONGE.JPG @Out maps\*.* @Packed
@File SQUIG.CEL @Out maps\*.* @Packed
@File STEREO.CEL @Out maps\*.* @Packed
@File STEREOBP.CEL @Out maps\*.* @Packed
@File STONES.JPG @Out maps\*.* @Packed
@File STUCCO.JPG @Out maps\*.* @Packed
@File STUCCO_I.SXP @Out maps\*.* @Packed
@File SUNSET.JPG @Out maps\*.* @Packed
@File SUNSET90.JPG @Out maps\*.* @Packed
@File TEAK.GIF @Out maps\*.* @Packed
@File TEAK.JPG @Out maps\*.* @Packed
@File TREETRNK.CEL @Out maps\*.* @Packed
@File TRIBUMP.CEL @Out maps\*.* @Packed
@File TRIPAT.GIF @Out maps\*.* @Packed
@File TV.CEL @Out maps\*.* @Packed
@File TV_BMP.CEL @Out maps\*.* @Packed
@File USFLAG.CEL @Out maps\*.* @Packed
@EndDisk
/* Disk #6 */
@DefineDisk
@Label = "Disk 6"
@File TILE0003.TGA @Out maps\*.* @Packed
@File TILE0009.TGA @Out maps\*.* @Packed
@File TILE0011.TGA @Out maps\*.* @Packed
@File TILE0016.TGA @Out maps\*.* @Packed
@File TILE0020.TGA @Out maps\*.* @Packed
@File TUSCANY.JPG @Out maps\*.* @Packed
@File VALLEY_L.TGA @Out maps\*.* @Packed
@File VARY_I.SXP @Out maps\*.* @Packed
@File W6BKGND.CEL @Out maps\*.* @Packed
@File WHITEASH.GIF @Out maps\*.* @Packed
@File WINDOW.TGA @Out maps\*.* @Packed
@File WINDOW1.CEL @Out maps\*.* @Packed
@File WINDOW2.CEL @Out maps\*.* @Packed
@File WINDOW3.CEL @Out maps\*.* @Packed
@File WINDOW4.CEL @Out maps\*.* @Packed
@File WINDOW5.CEL @Out maps\*.* @Packed
@File WINDOW6.CEL @Out maps\*.* @Packed
@File WOOD_I.SXP @Out maps\*.* @Packed
@File X29DECAL.GIF @Out maps\*.* @Packed
@File X29DECL2.CEL @Out maps\*.* @Packed
@File TUTORIAL.MLI @Out matlibs\*.* @Packed
@File ACADCLR.MLI @Out matlibs\*.* @Packed
@File 3DS.MLI @Out matlibs\*.* @Packed
@File 50PMAN.3DS @Out meshes\*.* @Packed
@File ACHOOO.3DS @Out meshes\*.* @Packed
@File AD3DLOGO.3DS @Out meshes\*.* @Packed
@File ADBLOCK.3DS @Out meshes\*.* @Packed
@File ADLOGO.3DS @Out meshes\*.* @Packed
@File ALPHA.3DS @Out meshes\*.* @Packed
@File AQUARIUM.3DS @Out meshes\*.* @Packed
@File BIRDSHOW.3DS @Out meshes\*.* @Packed
@File BIRDWLK3.3DS @Out meshes\*.* @Packed
@File BOUNCE.3DS @Out meshes\*.* @Packed
@File CAFETABL.3DS @Out meshes\*.* @Packed
@File CHRMFACE.3DS @Out meshes\*.* @Packed
@EndDisk
/* Disk #7 */
@DefineDisk
@Label = "Disk 7"
@File CHEVY.3DS @Out meshes\*.* @Packed
@File CHOPPER.3DS @Out meshes\*.* @Packed
@File COLUMN.3DS @Out meshes\*.* @Packed
@File CONE.3DS @Out meshes\*.* @Packed
@File CONESTAK.3DS @Out meshes\*.* @Packed
@File CRUISER.3DS @Out meshes\*.* @Packed
@File DECAL.3DS @Out meshes\*.* @Packed
@File DUCK.3DS @Out meshes\*.* @Packed
@File EGRET.3DS @Out meshes\*.* @Packed
@File EYEBALL.3DS @Out meshes\*.* @Packed
@File FACECUBE.3DS @Out meshes\*.* @Packed
@File FACEMAP.3DS @Out meshes\*.* @Packed
@File FLAGMORF.3DS @Out meshes\*.* @Packed
@File FORK.3DS @Out meshes\*.* @Packed
@File GOLD.3DS @Out meshes\*.* @Packed
@File HAND.3DS @Out meshes\*.* @Packed
@File HOME_ENT.3DS @Out meshes\*.* @Packed
@File IRIS.3DS @Out meshes\*.* @Packed
@File JELYFISH.3DS @Out meshes\*.* @Packed
@File JUMBLE.3DS @Out meshes\*.* @Packed
@EndDisk
/* Disk #8 */
@DefineDisk
@Label = "Disk 8"
@File KEROLAMP.3DS @Out meshes\*.* @Packed
@File KXP1.3DS @Out meshes\*.* @Packed
@File KXPTEST.3DS @Out meshes\*.* @Packed
@File LAMP3.3DS @Out meshes\*.* @Packed
@File LIGHT.3DS @Out meshes\*.* @Packed
@File LIGHTING.3DS @Out meshes\*.* @Packed
@File LINKS.3DS @Out meshes\*.* @Packed
@File MARBVASE.3DS @Out meshes\*.* @Packed
@File MASK.3DS @Out meshes\*.* @Packed
@File OFFICE.DXF @Out meshes\*.* @Packed
@File OLDCITY3.3DS @Out meshes\*.* @Packed
@File OPENPLAN.3DS @Out meshes\*.* @Packed
@File ORBIT.3DS @Out meshes\*.* @Packed
@File PALMTREE.3DS @Out meshes\*.* @Packed
@File PENCIL.3DS @Out meshes\*.* @Packed
@File PLANT2.3DS @Out meshes\*.* @Packed
@File PLAQUE.3DS @Out meshes\*.* @Packed
@File QBICDEMO.3DS @Out meshes\*.* @Packed
@File RENTUT2.3DS @Out meshes\*.* @Packed
@File RENTUT4.3DS @Out meshes\*.* @Packed
@File RENTUT5.3DS @Out meshes\*.* @Packed
@File ROBOHIDE.3DS @Out meshes\*.* @Packed
@File ROBOTARM.3DS @Out meshes\*.* @Packed
@File SCISSORS.3DS @Out meshes\*.* @Packed
@File SHINY.3DS @Out meshes\*.* @Packed
@File SOFTEN.3DS @Out meshes\*.* @Packed
@File STONES.3DS @Out meshes\*.* @Packed
@File STUCCO1.3DS @Out meshes\*.* @Packed
@File STUCCO2.3DS @Out meshes\*.* @Packed
@File THING.3DS @Out meshes\*.* @Packed
@File TINT1.3DS @Out meshes\*.* @Packed
@File TINT2.3DS @Out meshes\*.* @Packed
@File TORNADO.3DS @Out meshes\*.* @Packed
@File TUBER.3DS @Out meshes\*.* @Packed
@File TUTLAMP.3DS @Out meshes\*.* @Packed
@File TUTWIRE.3DS @Out meshes\*.* @Packed
@File VASE3.3DS @Out meshes\*.* @Packed
@File WIRE.3DS @Out meshes\*.* @Packed
@File X29.3DS @Out meshes\*.* @Packed
@File BOUNCE_I.KXP @Out process\*.* @Packed
@File BOX_I.PXP @Out process\*.* @Packed
@File CHK_I.BXP @Out process\*.* @Packed
@File CHKED_I.PXP @Out process\*.* @Packed
@File DOTS_I.IXP @Out process\*.* @Packed
@File EARTH.STB @Out process\*.* @Packed
@File EDTEST_I.PXP @Out process\*.* @Packed
@File GEARS_I.PXP @Out process\*.* @Packed
@File GRIDS_I.PXP @Out process\*.* @Packed
@File HAND_I.AXP @Out process\*.* @Packed
@File JUMBLE_I.PXP @Out process\*.* @Packed
@File KXPTST_I.KXP @Out process\*.* @Packed
@File RIPPLE_I.PXP @Out process\*.* @Packed
@File STARS_I.IXP @Out process\*.* @Packed
@File TORNAD_I.AXP @Out process\*.* @Packed
@File TUBER_I.AXP @Out process\*.* @Packed
@File VBLUR_I.IXP @Out process\*.* @Packed
@File WAVES_I.PXP @Out process\*.* @Packed
@File TUT16.PRJ @Out projects\*.* @Packed
@File TUT6.PRJ @Out projects\*.* @Packed
@File 2DSOCKET.SHP @Out shapes\*.* @Packed
@File APPLE.SHP @Out shapes\*.* @Packed
@File CHECKBOX.SHP @Out shapes\*.* @Packed
@File FACTORY.SHP @Out shapes\*.* @Packed
@File FAUCET1.SHP @Out shapes\*.* @Packed
@File GENDERS.SHP @Out shapes\*.* @Packed
@File KEY.SHP @Out shapes\*.* @Packed
@File LEAVES1.SHP @Out shapes\*.* @Packed
@File LEAVES2.SHP @Out shapes\*.* @Packed
@File NOTES.SHP @Out shapes\*.* @Packed
@File PHONE.SHP @Out shapes\*.* @Packed
@File PLAQUE.SHP @Out shapes\*.* @Packed
@File SCROLL.SHP @Out shapes\*.* @Packed
@File SYMBOLS1.SHP @Out shapes\*.* @Packed
@File SYMBOLS2.SHP @Out shapes\*.* @Packed
@File SYMBOLS3.SHP @Out shapes\*.* @Packed
@File TAG.SHP @Out shapes\*.* @Packed
@File TEA1.SHP @Out shapes\*.* @Packed
@File TREBLE.SHP @Out shapes\*.* @Packed
@File TUT22.SHP @Out shapes\*.* @Packed
@File USA.SHP @Out shapes\*.* @Packed
@File WRENCH.SHP @Out shapes\*.* @Packed
@File YEN.SHP @Out shapes\*.* @Packed
@File AMBRTRAN.VP @Out vpost\*.* @Packed
@File SAMPLES.DOC @Out SAMPLES.DOC
@EndDisk
@Finish
/* Set up swap disk */
@Pause
@ChDir "@SubDir"
@System "cfig.bat @SwapDrv:"
@System "del cfig.bat"
@EndFinish
AllDone:
/* end-of-file */